Mod Local Data Functions
GetCellLighting - returns a StringMap describing the lighting properties for the interior cell. GetClimateVolatility - returns the volatility of the climate volatility: GetProjectileSpeed - returns the speed of the projectile speed: SetPathNodeDisabled - enables or disables the specified path node. SetChanceNone - sets the chance that a leveled list generates no item. If the object is of a type which cannot be flagged as playable in the editor, this function returns true.
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